Wizards of the Math

Level 1 Magician
Score: 0
Equation
Tap a die or operator, then tap a side to place it, or drag to the exact spot you want.
Left Side
=
Right Side
Magic
A Rabid Frog Games Production

Rules

Goal: Build a true equation using the dice.

Dice: Each die can be used once per equation. The second d10 is a percentile die: 00–90 by tens.

Scoring: Base score is points per die used plus points per operation used, then multiplied by half your level and rounded up.

Bonuses: Use all 7 dice for double points. If d20 = 20, score × 1.5. If all dice are all even or all odd, +7. Speed bonus: +level if under 60 seconds using at least 5 dice and at least 2 operations.

Wild Magic: If d20 = 1 🔥, you must use it or lose 20 points. Re-Roll keeps the d20 and rerolls the other six dice.

Progression: Gain a level every 2000 points. Choose to Learn New Magic or Increase Spell Power.

✨ LEVEL UP! ✨